![]() What does justify a purchase for this game, is the official HORI Flight Stick peripheral. However, as it is more of a standalone demo within the game, it sadly doesn’t justify the purchase of PlayStation VR. If the entire campaign supported VR, I would thoroughly recommend you play the game via this mode. My only real complaint about the VR mode is that it only comprises of three spin-off missions and is not available for the whole campaign mode. You can also comfortably visually track an enemy as it pulls away from you, rather than just chase the arrow on your HUD as per the standard game. With the VR setup, where you look dictates where you can lock, with some missile types opening this up even further. In the standard campaign mode, you need to bring your target into view and within range in order for your missiles to lock on. While it still doesn’t justify my purchase of PlayStation VR, it does dramatically change how Ace Combat 7 plays, not least for how you track enemies and, most importantly, acquire missile locks. I actually came to this after finishing the campaign and while it only comprises of three missions and you cannot carry over your weapons and planes from the campaign, it is still surprisingly good. It’s here we get to the virtual reality, or VR setup. The VR mode is very well done but really needed to span the whole campaign. With transforming wings, it is a great deal of fun to fly. This new X-02S Strike Wyvern (shown above) is an amazing plane, as well as being entirely fictional, and is unlocked after you finish the campaign. On a slightly nerdy note, Ace Combat 7 also introduces the upgrade to the X-02 Wyvern from Ace Combat 4. You can choose the path you take in terms of the planes you want and by the end of the game, you have some pretty impressive weaponry and fighters at your disposal. You also have an unlock tree of airplanes and upgrades between missions. The assault missions, where you have to take out enough targets within a score limit, often require the correct way to work through targets to meet your score goal, which requires some careful thought. ![]() The missions aren’t necessarily easy though and require you to rethink your tactics. The campaign is set across 20 fairly involved missions, with a lot of variety across that. ![]() The point here is that Ace Combat 7 is far from mindless and you can’t just rely on spamming missiles at various targets in the hope you will eventually prevail. Set at night, you have to escort a vulnerable government official amongst targets you aren’t sure you can engage. One of my favorite missions was later on in the game, where you couldn’t determine friend from foe. Credit: Ollie Barderįrom the mission where you have to destroy missile silos with laser-sighted bombs across difficult terrain, to a heated dogfight amongst pillars of rock during a lightning storm, Ace Combat 7 tends to keep you on your toes. The X-02S Strike Wyvern is a wonderful plane to fly. Ace Combat 7 has more varied objectives and tends to surprise you with some interesting twists. You had to take out a bunch of fighters and ground targets and then the mission was over. The result is something that offers the highlights of both approaches and I think it still works very well, not least because Ace Combat 7 has done its best to change up how the missions work.īack in the day, the missions were quite straightforward. You also don’t take out targets at a great distance but instead dogfight relatively close, compared to modern fighter planes at least. In that, you don’t have to spend hours setting up your plane for take-off, nor have to worry about being shot down with a single missile hit (though you can’t really survive more than two or three, at least initially). This means that while you have certain elements of simulation present, this is very much an arcade flight combat game. That means your mileage may vary on this, but I didn’t particularly enjoy the English dub in this game.Īs for the game itself, like I said above, Ace Combat 7 sits between arcade and simulation sensibilities. ![]() On this point, I found the Japanese audio coupled with English subtitles a more compelling way to appreciate the story, though much of this is down to the fact that I have been playing the Ace Combat games in Japanese for over a decade. With Ace Combat 7, Katabuchi has returned and does a solid job of telling a war-torn story and despite the somewhat overly Macross Plus inspired opening, it has its own tale to tell. The Strangereal setup has been around a while in the Ace Combat games and many of the best installments have been penned by the talented writer and director Sunao Katabuchi.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |